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WorldEdit/Permissions
From SK's Wiki
Permissions depends on what you are using WorldEdit in:
[edit] Permissions list
For all permissions, use worldedit.*.
You can also type op yourname in the server console to give you all permissions (in most cases).
| Command | Permission | Aliases | Flags | Description |
|---|---|---|---|---|
| /chunkinfo | worldedit.chunkinfo | /chunkinfo | Get information about the chunk that you are inside | |
| /listchunks | worldedit.listchunks | /listchunks | List chunks that your selection includes | |
| /delchunks | worldedit.delchunks | /delchunks | Delete chunks that your selection includes | |
| //load | worldedit.clipboard.load | //load | Load a schematic into your clipboard | |
| //save | worldedit.clipboard.save | //save | Save a schematic into your clipboard | |
| //copy | worldedit.clipboard.copy | //copy | Copy the selection to the clipboard | |
| //flip | worldedit.clipboard.flip | //flip | p | Flip the contents of the clipboard. |
| //rotate | worldedit.clipboard.rotate | //rotate | Rotate the contents of the clipboard | |
| //cut | worldedit.clipboard.cut | //cut | Cut the selection to the clipboard | |
| //paste | worldedit.clipboard.paste | //paste | ao | Paste the clipboard's contents |
| /clearclipboard | worldedit.clipboard.clear | /clearclipboard | Clear your clipboard | |
| //limit | worldedit.limit | //limit | Modify block change limit | |
| //gmask | worldedit.global-mask | //gmask /gmask |
Set the global mask | |
| /we | /we /worldedit |
WorldEdit commands | ||
| /we version | /we version /we ver |
Get WorldEdit version | ||
| /we reload | worldedit.reload | /we reload | Reload WorldEdit | |
| /we cui | /we cui | Complete CUI handshake | ||
| /we tz | /we tz | Set your timezone | ||
| //fast | worldedit.fast | //fast | Toggle fast mode | |
| //toggleplace | //toggleplace /toggleplace |
Switch between your position and pos1 for placement | ||
| //searchitem | //searchitem //l //search /searchitem /search |
bi | Search for an item | |
| //hcyl | worldedit.generation.cylinder | //hcyl | Generate a hollow cylinder | |
| //cyl | worldedit.generation.cylinder | //cyl | Generate a cylinder | |
| //hsphere | worldedit.generation.sphere | //hsphere | q | Generate a hollow sphere. |
| //sphere | worldedit.generation.sphere | //sphere | q | Generate a filled sphere. |
| /forestgen | worldedit.generation.forest | /forestgen | Generate a forest | |
| /pumpkins | worldedit.generation.pumpkins | /pumpkins | Generate pumpkin patches | |
| //generate | worldedit.generation.shape | //g //gen |
Since v5.0 Generates any shape that can be described with a mathematical formula | |
| //pyramid | worldedit.generation.pyramid | //pyramid | Generate a filled pyramid | |
| //hpyramid | worldedit.generation.pyramid | //hpyramid | Generate a hollow pyramid | |
| //undo | worldedit.history.undo | //undo /undo |
Undoes the last action | |
| //redo | worldedit.history.redo | //redo /redo |
Redoes the last action (from history) | |
| //clearhistory | worldedit.history.clear | //clearhistory /clearhistory |
Clear your history | |
| /unstuck | worldedit.navigation.unstuck | /unstuck /! |
Escape from being stuck inside a block | |
| /ascend | worldedit.navigation.ascend | /ascend | Go up a floor | |
| /descend | worldedit.navigation.descend | /descend | Go down a floor | |
| /ceil | worldedit.navigation.ceiling | /ceil | Go to the celing | |
| /thru | worldedit.navigation.thru | /thru | Passthrough walls | |
| /jumpto | worldedit.navigation.jumpto | /jumpto | Teleport to a location | |
| /up | worldedit.navigation.up | /up | Go upwards some distance | |
| //replace | worldedit.region.replace | //replace | f | Replace all blocks in the selection with another |
| //stack | worldedit.region.stack | //stack | sa | Repeat the contents of the selection |
| //set | worldedit.region.set | //set | Set all the blocks inside the selection to a block | |
| //overlay | worldedit.region.overlay | //overlay | Set a block on top of blocks in the region | |
| //naturalize | worldedit.region.naturalize | //naturalize | 3 layers of dirt on top then rock below | |
| //walls | worldedit.region.walls | //walls | Build the four sides of the selection | |
| //faces | worldedit.region.faces | //faces //outline |
Build the walls, ceiling, and floor of a selection | |
| //smooth | worldedit.region.smooth | //smooth | n | Smooth the elevation in the selection |
| //move | worldedit.region.move | //move | s | Move the contents of the selection |
| //regen | worldedit.regen | //regen | Regenerates the contents of the selection | |
| /cs | worldedit.scripting.execute | /cs | Execute a CraftScript | |
| /.s | worldedit.scripting.execute | /.s | Execute last CraftScript | |
| //count | worldedit.analysis.count | //count | Counts the number of a certain type of block | |
| //size | worldedit.selection.size | //size | Get information about the selection | |
| //shift | worldedit.selection.shift | //shift | Shift the selection area | |
| //chunk | worldedit.selection.chunk | //chunk | s | Set the selection to your current chunk. |
| //expand | worldedit.selection.expand | //expand | Expand the selection area | |
| //contract | worldedit.selection.contract | //contract | Contract the selection area | |
| //pos1 | worldedit.selection.pos | //pos1 | Set position 1 | |
| //pos2 | worldedit.selection.pos | //pos2 | Set position 2 | |
| //hpos1 | worldedit.selection.hpos | //hpos1 | Set position 1 to targeted block | |
| //hpos2 | worldedit.selection.hpos | //hpos2 | Set position 2 to targeted block | |
| //wand | worldedit.wand | //wand | Get the wand object | |
| /toggleeditwand | worldedit.wand.toggle | /toggleeditwand | Toggle functionality of the edit wand | |
| //outset | worldedit.selection.outset | //outset | hv | Outset the selection area |
| //inset | worldedit.selection.inset | //inset | hv | Inset the selection area |
| //distr | worldedit.analysis.distr | //distr | c | Get the distribution of blocks in the selection |
| //sel | //sel /; |
Choose a region selector | ||
| /snapshot | /snapshot /snap |
Snapshot commands | ||
| /snapshot list | worldedit.snapshots.list | /snapshot list | List snapshots | |
| /snapshot after | worldedit.snapshots.restore | /snapshot after | Choose the nearest snapshot after a date | |
| /snapshot before | worldedit.snapshots.restore | /snapshot before | Choose the nearest snapshot before a date | |
| /snapshot use | worldedit.snapshots.restore | /snapshot use | Choose a snapshot to use | |
| /restore | worldedit.snapshots.restore | /restore //restore |
Restore the selection from a snapshot | |
| /size | worldedit.brush.options.size | /size | Set the brush size | |
| /mask | worldedit.brush.options.mask | /mask | Set the brush mask | |
| // | worldedit.superpickaxe | // /, |
Toggle the super pickaxe pickaxe function | |
| /superpickaxe | /superpickaxe /pickaxe /sp |
Select super pickaxe mode | ||
| /superpickaxe recur | worldedit.superpickaxe.recursive | /superpickaxe recur /superpickaxe recursive |
Enable the recursive super pickaxe pickaxe mode | |
| /superpickaxe single | worldedit.superpickaxe | /superpickaxe single | Enable the single block super pickaxe mode | |
| /superpickaxe area | worldedit.superpickaxe.area | /superpickaxe area | Enable the area super pickaxe pickaxe mode | |
| /tool | /tool | Select a tool to bind | ||
| /tool info | worldedit.tool.info | /tool info | Block information tool | |
| /tool none | /tool none | Unbind all bound tools | ||
| /tool tree | worldedit.tool.tree | /tool tree | Tree generator tool | |
| /tool repl | worldedit.tool.replacer | /tool repl | Block replacer tool | |
| /tool cycler | worldedit.tool.data-cycler | /tool cycler | Block data cycler tool | |
| /tool floodfill | worldedit.tool.flood-fill | /tool floodfill /tool flood |
Flood fill tool | |
| /tool brush | /tool brush /tool br |
Brush tool | ||
| /tool brush sphere | worldedit.brush.sphere | /tool brush sphere /tool brush s |
h | Choose the sphere brush |
| /tool brush cylinder | worldedit.brush.cylinder | /tool brush cylinder /tool brush cyl /tool brush c |
h | Choose the cylinder brush |
| /tool brush clipboard | worldedit.brush.clipboard | /tool brush clipboard /tool brush copy |
a | Choose the clipboard brush |
| /tool brush smooth | worldedit.brush.smooth | /tool brush smooth | n | Choose the terrain softener brush |
| /tool brush ex | worldedit.brush.ex | /tool brush ex /tool brush extinguish |
Shortcut fire extinguisher brush | |
| /tool deltree | worldedit.tool.deltree | /tool deltree | Floating tree remover tool | |
| /tool farwand | worldedit.tool.farwand | /tool farwand | Wand at a distance tool | |
| /tool lrbuild | worldedit.tool.lrbuild | /tool lrbuild /tool /lrbuild |
Long-range building tool | |
| /mat | worldedit.brush.options.material | /mat /material /fill |
Set the brush material | |
| /range | worldedit.brush.options.range | /range | Set the brush range | |
| /info | worldedit.tool.info | /info | Block information tool | |
| /none | /none | Unbind all bound tools | ||
| /farwand | worldedit.tool.farwand | /farwand | Wand at a distance tool | |
| /lrbuild | worldedit.tool.lrbuild | /lrbuild //lrbuild |
Long-range building tool | |
| /remove | worldedit.remove | /remove /rem /rement |
Remove all entities of a type | |
| //fill | worldedit.fill | //fill | Fill a hole | |
| //fillr | worldedit.fill.recursive | //fillr | Fill a hole recursively | |
| //drain | worldedit.drain | //drain | Drain a pool | |
| //fixlava | worldedit.fixlava | //fixlava /fixlava |
Fix lava to be stationary | |
| //fixwater | worldedit.fixwater | //fixwater /fixwater |
Fix water to be stationary | |
| //removeabove | worldedit.removeabove | //removeabove /removeabove |
Remove blocks above your head. | |
| //removebelow | worldedit.removebelow | //removebelow /removebelow |
Remove blocks below you. | |
| //removenear | worldedit.removenear | //removenear /removenear |
Remove blocks near you. | |
| //replacenear | worldedit.replacenear | //replacenear /replacenear |
f | Replace nearby blocks |
| //snow | worldedit.snow | //snow /snow |
Simulates snow | |
| //thaw | worldedit.thaw | //thaw /thaw |
Thaws the area | |
| //green | worldedit.green | //green /green |
Greens the area | |
| //ex | worldedit.extinguish | //ex //ext //extinguish /ex /ext /extinguish |
Extinguish nearby fire | |
| /butcher | worldedit.butcher worldedit.butcher.lightning | /butcher | p l | Kill all or nearby mobs |
[edit] Other Permissions
The maximum limit for the //limit command can be overridden with worldedit.limit.unrestricted permission.
The disallowed-blocks configuration option can be overridden with the worldedit.anyblock permission.
Usually the Super Pickaxe does not destroy bedrock. This can be overridden with the worldedit.override.bedrock permission.