WorldEdit/Permissions

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Permissions depends on what you are using WorldEdit in:

[edit] Permissions list

For all permissions, use worldedit.*.

You can also type op yourname in the server console to give you all permissions (in most cases).

Command Permission Aliases Flags Description
/chunkinfo worldedit.chunkinfo /chunkinfo Get information about the chunk that you are inside
/listchunks worldedit.listchunks /listchunks List chunks that your selection includes
/delchunks worldedit.delchunks /delchunks Delete chunks that your selection includes
//load worldedit.clipboard.load //load Load a schematic into your clipboard
//save worldedit.clipboard.save //save Save a schematic into your clipboard
//copy worldedit.clipboard.copy //copy Copy the selection to the clipboard
//flip worldedit.clipboard.flip //flip p Flip the contents of the clipboard.
//rotate worldedit.clipboard.rotate //rotate Rotate the contents of the clipboard
//cut worldedit.clipboard.cut //cut Cut the selection to the clipboard
//paste worldedit.clipboard.paste //paste ao Paste the clipboard's contents
/clearclipboard worldedit.clipboard.clear /clearclipboard Clear your clipboard
//limit worldedit.limit //limit Modify block change limit
//gmask worldedit.global-mask //gmask
/gmask
Set the global mask
/we /we
/worldedit
WorldEdit commands
/we version /we version
/we ver
Get WorldEdit version
/we reload worldedit.reload /we reload Reload WorldEdit
/we cui /we cui Complete CUI handshake
/we tz /we tz Set your timezone
//fast worldedit.fast //fast Toggle fast mode
//toggleplace //toggleplace
/toggleplace
Switch between your position and pos1 for placement
//searchitem //searchitem
//l
//search
/searchitem
/search
bi Search for an item
//hcyl worldedit.generation.cylinder //hcyl Generate a hollow cylinder
//cyl worldedit.generation.cylinder //cyl Generate a cylinder
//hsphere worldedit.generation.sphere //hsphere q Generate a hollow sphere.
//sphere worldedit.generation.sphere //sphere q Generate a filled sphere.
/forestgen worldedit.generation.forest /forestgen Generate a forest
/pumpkins worldedit.generation.pumpkins /pumpkins Generate pumpkin patches
//generate worldedit.generation.shape //g
//gen
Since v5.0 Generates any shape that can be described with a mathematical formula
//pyramid worldedit.generation.pyramid //pyramid Generate a filled pyramid
//hpyramid worldedit.generation.pyramid //hpyramid Generate a hollow pyramid
//undo worldedit.history.undo //undo
/undo
Undoes the last action
//redo worldedit.history.redo //redo
/redo
Redoes the last action (from history)
//clearhistory worldedit.history.clear //clearhistory
/clearhistory
Clear your history
/unstuck worldedit.navigation.unstuck /unstuck
/!
Escape from being stuck inside a block
/ascend worldedit.navigation.ascend /ascend Go up a floor
/descend worldedit.navigation.descend /descend Go down a floor
/ceil worldedit.navigation.ceiling /ceil Go to the celing
/thru worldedit.navigation.thru /thru Passthrough walls
/jumpto worldedit.navigation.jumpto /jumpto Teleport to a location
/up worldedit.navigation.up /up Go upwards some distance
//replace worldedit.region.replace //replace f Replace all blocks in the selection with another
//stack worldedit.region.stack //stack sa Repeat the contents of the selection
//set worldedit.region.set //set Set all the blocks inside the selection to a block
//overlay worldedit.region.overlay //overlay Set a block on top of blocks in the region
//naturalize worldedit.region.naturalize //naturalize 3 layers of dirt on top then rock below
//walls worldedit.region.walls //walls Build the four sides of the selection
//faces worldedit.region.faces //faces
//outline
Build the walls, ceiling, and floor of a selection
//smooth worldedit.region.smooth //smooth n Smooth the elevation in the selection
//move worldedit.region.move //move s Move the contents of the selection
//regen worldedit.regen //regen Regenerates the contents of the selection
/cs worldedit.scripting.execute /cs Execute a CraftScript
/.s worldedit.scripting.execute /.s Execute last CraftScript
//count worldedit.analysis.count //count Counts the number of a certain type of block
//size worldedit.selection.size //size Get information about the selection
//shift worldedit.selection.shift //shift Shift the selection area
//chunk worldedit.selection.chunk //chunk s Set the selection to your current chunk.
//expand worldedit.selection.expand //expand Expand the selection area
//contract worldedit.selection.contract //contract Contract the selection area
//pos1 worldedit.selection.pos //pos1 Set position 1
//pos2 worldedit.selection.pos //pos2 Set position 2
//hpos1 worldedit.selection.hpos //hpos1 Set position 1 to targeted block
//hpos2 worldedit.selection.hpos //hpos2 Set position 2 to targeted block
//wand worldedit.wand //wand Get the wand object
/toggleeditwand worldedit.wand.toggle /toggleeditwand Toggle functionality of the edit wand
//outset worldedit.selection.outset //outset hv Outset the selection area
//inset worldedit.selection.inset //inset hv Inset the selection area
//distr worldedit.analysis.distr //distr c Get the distribution of blocks in the selection
//sel //sel
/;
Choose a region selector
/snapshot /snapshot
/snap
Snapshot commands
/snapshot list worldedit.snapshots.list /snapshot list List snapshots
/snapshot after worldedit.snapshots.restore /snapshot after Choose the nearest snapshot after a date
/snapshot before worldedit.snapshots.restore /snapshot before Choose the nearest snapshot before a date
/snapshot use worldedit.snapshots.restore /snapshot use Choose a snapshot to use
/restore worldedit.snapshots.restore /restore
//restore
Restore the selection from a snapshot
/size worldedit.brush.options.size /size Set the brush size
/mask worldedit.brush.options.mask /mask Set the brush mask
// worldedit.superpickaxe //
/,
Toggle the super pickaxe pickaxe function
/superpickaxe /superpickaxe
/pickaxe
/sp
Select super pickaxe mode
/superpickaxe recur worldedit.superpickaxe.recursive /superpickaxe recur
/superpickaxe recursive
Enable the recursive super pickaxe pickaxe mode
/superpickaxe single worldedit.superpickaxe /superpickaxe single Enable the single block super pickaxe mode
/superpickaxe area worldedit.superpickaxe.area /superpickaxe area Enable the area super pickaxe pickaxe mode
/tool /tool Select a tool to bind
/tool info worldedit.tool.info /tool info Block information tool
/tool none /tool none Unbind all bound tools
/tool tree worldedit.tool.tree /tool tree Tree generator tool
/tool repl worldedit.tool.replacer /tool repl Block replacer tool
/tool cycler worldedit.tool.data-cycler /tool cycler Block data cycler tool
/tool floodfill worldedit.tool.flood-fill /tool floodfill
/tool flood
Flood fill tool
/tool brush /tool brush
/tool br
Brush tool
/tool brush sphere worldedit.brush.sphere /tool brush sphere
/tool brush s
h Choose the sphere brush
/tool brush cylinder worldedit.brush.cylinder /tool brush cylinder
/tool brush cyl
/tool brush c
h Choose the cylinder brush
/tool brush clipboard worldedit.brush.clipboard /tool brush clipboard
/tool brush copy
a Choose the clipboard brush
/tool brush smooth worldedit.brush.smooth /tool brush smooth n Choose the terrain softener brush
/tool brush ex worldedit.brush.ex /tool brush ex
/tool brush extinguish
Shortcut fire extinguisher brush
/tool deltree worldedit.tool.deltree /tool deltree Floating tree remover tool
/tool farwand worldedit.tool.farwand /tool farwand Wand at a distance tool
/tool lrbuild worldedit.tool.lrbuild /tool lrbuild
/tool /lrbuild
Long-range building tool
/mat worldedit.brush.options.material /mat
/material
/fill
Set the brush material
/range worldedit.brush.options.range /range Set the brush range
/info worldedit.tool.info /info Block information tool
/none /none Unbind all bound tools
/farwand worldedit.tool.farwand /farwand Wand at a distance tool
/lrbuild worldedit.tool.lrbuild /lrbuild
//lrbuild
Long-range building tool
/remove worldedit.remove /remove
/rem
/rement
Remove all entities of a type
//fill worldedit.fill //fill Fill a hole
//fillr worldedit.fill.recursive //fillr Fill a hole recursively
//drain worldedit.drain //drain Drain a pool
//fixlava worldedit.fixlava //fixlava
/fixlava
Fix lava to be stationary
//fixwater worldedit.fixwater //fixwater
/fixwater
Fix water to be stationary
//removeabove worldedit.removeabove //removeabove
/removeabove
Remove blocks above your head.
//removebelow worldedit.removebelow //removebelow
/removebelow
Remove blocks below you.
//removenear worldedit.removenear //removenear
/removenear
Remove blocks near you.
//replacenear worldedit.replacenear //replacenear
/replacenear
f Replace nearby blocks
//snow worldedit.snow //snow
/snow
Simulates snow
//thaw worldedit.thaw //thaw
/thaw
Thaws the area
//green worldedit.green //green
/green
Greens the area
//ex worldedit.extinguish //ex
//ext
//extinguish
/ex
/ext
/extinguish
Extinguish nearby fire
/butcher worldedit.butcher worldedit.butcher.lightning /butcher p l Kill all or nearby mobs

[edit] Other Permissions

The maximum limit for the //limit command can be overridden with worldedit.limit.unrestricted permission.
The disallowed-blocks configuration option can be overridden with the worldedit.anyblock permission.
Usually the Super Pickaxe does not destroy bedrock. This can be overridden with the worldedit.override.bedrock permission.

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