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BeastNode

WorldEdit/Reference

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Click the headers to get more information about a particular command.


Command Parameters Support Description
//limit <limit> Bukkit.png Sp.png Set a maximum number of blocks to change at most for all operations. This only affects yourself. Use this to prevent catastrophic accidents. This command will not override the limit in the configuration if it is set.
History
//undo [num-steps] Bukkit.png Sp.png Undo your last action.
//redo [num-steps] Bukkit.png Sp.png Redo your last (undone) action. This command replays back history and does not repeat the command.
/clearhistory Bukkit.png Sp.png Clear your history.
Selection
//wand Bukkit.png Sp.png Gives you the "edit wand" (by default, a wooden axe). Left click with this tool to select position 1 and right click to selection position 2.
/toggleeditwand Bukkit.png Sp.png Toggles the edit wand selection mode, allowing you to use the edit wand item normally.
//sel <cuboid|extend|poly|ellipsoid|sphere|cyl> Bukkit.png Sp.png Choose the region shape to use for selections.
//pos1 Bukkit.png Sp.png Set selection position #1 to the block above the one that you are standing on.
//pos2 Bukkit.png Sp.png Set selection position #2 to the block above the one that you are standing on.
//hpos1 Bukkit.png Sp.png Set selection position #1 to the block that you are looking at.
//hpos2 Bukkit.png Sp.png Set selection position #2 to the block that you are looking at.
//chunk Bukkit.png Sp.png Select the chunk that you are within for your selection.
//expand <amount> Bukkit.png Sp.png Expands the selection in the direction that you are looking.
//expand <amount> <direction> Bukkit.png Sp.png Expands the selection in the specified direction (north, east, south, west, up, down).
//expand <amount> <reverse-amount> [direction] Bukkit.png Sp.png Expands the selection in two directions at once.
//expand vert Bukkit.png Sp.png Expands the selection to include sky to bedrock.
//contract <amount> Bukkit.png Sp.png Contracts the selection in the direction that you are looking towards.
//contract <amount> [direction] Bukkit.png Sp.png Contracts the selection in the specified direction (north, east, south, west, up, down).
//contract <amount> <reverse-amount> [direction] Bukkit.png Sp.png Contracts the selection in two directions at once.
//outset [-hv] <amount> Bukkit.png Sp.png Outset the selection in every direction.
//inset [-hv] <amount> Bukkit.png Sp.png Inset the selection in every direction.
//shift <amount> [direction] Bukkit.png Sp.png Moves the selection region. It does not move the selection's contents.
//size Bukkit.png Sp.png Get the size of selected region.
//count <block> Bukkit.png Sp.png Count the number of blocks in the region.
//distr [-c] Bukkit.png Sp.png Get the block distribution in the selection.
Region operations
//set <block> Bukkit.png Sp.png Set all blocks inside the selection region to a specified block.
//replace <to-block> Bukkit.png Sp.png Replace all non-air blocks blocks inside the region.
//replace <from-block> <to-block> Bukkit.png Sp.png Replace all blocks of the specified block(s) with another block inside the region.
//overlay <block> Bukkit.png Sp.png Place a block on top of blocks inside the region.
//walls <block> Bukkit.png Sp.png Build the walls of the region (not including ceiling and floor).
//outline <block> Bukkit.png Sp.png Build walls, floor, and ceiling.
//smooth [iterations] Bukkit.png Sp.png Smooth the selection's heightmap.
//regen Bukkit.png Regenerate the selection region.
//move [count] [direction] [leave-id] Bukkit.png Sp.png Move the selection's contents. A block can be specified to fill in the left over area.
//stack [count] [direction] Bukkit.png Sp.png Stacks the selection.
Clipboard
//copy Bukkit.png Sp.png Copies the currently selected region. Be aware that it stores your position relative to the selection when copying.
//cut Bukkit.png Sp.png Cuts the currently selected region.
//paste [-ao] Bukkit.png Sp.png Pastes the clipboard.
//rotate <angle-in-degrees> Bukkit.png Sp.png Rotate the clipboard.
//flip [dir] Bukkit.png Sp.png Flip the clipboard.
//schematic or //schem save <format> <filename> Bukkit.png Sp.png Save clipboard to .schematic. (mcedit is currently the only format)
//schematic or //schem load <format> <filename> Bukkit.png Sp.png Load .schematic to clipboard.
//schematic or //schem list Bukkit.png Sp.png List all available schematics.
//schematic or schem formats Bukkit.png Sp.png Display available schematic formats.
/clearclipboard Bukkit.png Sp.png Clear your clipboard.
Generation
//hcyl <block> <radius> [height] Bukkit.png Sp.png Create a vertical hollow cylinder.
//cyl <block> <radius> [height] Bukkit.png Sp.png Create a vertical cylinder.
//sphere <block> <radius> [raised?] Bukkit.png Sp.png Create a sphere.
//hsphere <block> <radius> [raised?] Bukkit.png Sp.png Create a hollow sphere.
/forestgen [size] [type] [density] Bukkit.png Sp.png Make a forest.
/pumpkins [size] Bukkit.png Sp.png Make a pumpkin forest
Utilities
/toggleplace Bukkit.png Sp.png Toggle between using pos #1 or your current position.
//fill <block> <radius> [depth] Bukkit.png Sp.png Fill a hole.
//fillr <block> <radius> Bukkit.png Sp.png Fill a hole fully recursively.
//drain <radius> Bukkit.png Sp.png Drain nearby water/lava pools.
/fixwater <radius> Bukkit.png Sp.png Level nearby pools of water.
/fixlava <radius> Bukkit.png Sp.png Level nearby pools of lava.
/removeabove [size] [height] Bukkit.png Sp.png Remove blocks above your head.
/removebelow [size] [height] Bukkit.png Sp.png Remove blocks below your feet.
/replacenear <size> <from-id> <to-id> Bukkit.png Sp.png Replace all existing blocks nearby.
/removenear [block] [size] Bukkit.png Sp.png Remove blocks near you.
/snow [radius] Bukkit.png Sp.png Simulate snow cover.
/thaw [radius] Bukkit.png Sp.png Unthaw/remove snow.
//ex [size] Bukkit.png Sp.png Extinguish fires.
/butcher [radius] Bukkit.png Sp.png Kill nearby mobs.
/remove <type> <radius> Bukkit.png Remove nearby entities. Type can be "items" for loose items/drops, arrows, boats, minecarts, tnt, or xp.
Chunk tools
/chunkinfo Bukkit.png Sp.png Get the filename of the chunk that you are in.
/listchunks Bukkit.png Sp.png Print a list of used chunks.
/delchunks Bukkit.png Sp.png Generate a shell script to delete chunks.
Super pickaxe
// Bukkit.png Sp.png Toggle the super pick axe.
/sp single Bukkit.png Sp.png Switch to single block super pickaxe mode.
/sp area <range> Bukkit.png Sp.png Switch to area super pickaxe mode.
/sp recur <range> Bukkit.png Sp.png Switch to recursive super pickaxe mode.
Tools
/none Bukkit.png Sp.png Switch to no tool.
/info Bukkit.png Sp.png Switch to the info tool.
/tree [type] Bukkit.png Switch to the tree tool. Available types [tree, regular, big, bigtree, redwood, sequoia, tallredwood, tallsequoia, birch, white, whitebark, pine, randredwood, randomredwood, anyredwood, rand, random]
//repl <block> Bukkit.png Sp.png Switch to the block replacer tool.
//cycler Bukkit.png Sp.png Block data cycler tool.
Brushes
/brush sphere [-h] <type> <radius> Bukkit.png Sp.png Switch to the sphere brush tool.
/brush cylinder [-h] <type> <radius> [height] Bukkit.png Sp.png Switch to the cylinder brush tool.
/brush clipboard Bukkit.png Sp.png Switch to the clipboard tool.
/brush smooth <radius> [iterations] Bukkit.png Sp.png Smooth the region.
/size <size> Bukkit.png Sp.png Change the size of the current brushes
//mat <mat> Bukkit.png Sp.png Change the material used by your current brush.
//mask Bukkit.png Sp.png Clear the mask
//mask <mask> Bukkit.png Sp.png Set a mask
Getting around
/unstuck Bukkit.png Sp.png Go up to the first free spot.
/ascend Bukkit.png Sp.png Go up one level.
/descend Bukkit.png Sp.png Go down one level.
/ceil [clearance] Bukkit.png Sp.png Get to the ceiling.
/thru Bukkit.png Sp.png Go through the wall that you are looking at.
/jumpto Bukkit.png Sp.png Jump to the block that you are looking at.
/up [distance] Bukkit.png Sp.png Go up some distance.
Snapshots
//restore [snapshot] Bukkit.png Sp.png Restore a particular snapshot.
//snap use <snapshot> Bukkit.png Sp.png Use a particular snapshot.
//snap list [num] Bukkit.png Sp.png List the 5 newest snapshots.
//snap before <date> Bukkit.png Sp.png Find the first snapshot before the given date.
//snap after <date> Bukkit.png Sp.png Find the first snapshot after the given date.
Scripting
/cs <script> [args...] Bukkit.png Sp.png Executes a script.
/.s [args...] Bukkit.png Sp.png Re-executes last script with new arguments.
/<script>.js [args...] Bukkit.png Sp.png Executes a JS script.
General commands
/search <item> Bukkit.png Sp.png Search for an item by its name.
//worldedit reload Bukkit.png Sp.png Reloads WorldEdit's configuration.
//worldedit version Bukkit.png Sp.png Gets WorldEdit's version.
//worldedit tz Bukkit.png Sp.png Set your timezone. This is temporary.
Biomes
/biome Bukkit.png Sp.png Get the biometype you are standing in.
/biomelist Bukkit.png Sp.png List the available biome types
//setbiome [-p] <biome type> Bukkit.png Sp.png Set the selected area to the specified biome type.

The -p flag changes the block (column) you are standing in.



Namespaces

Variants
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